You win by creating three complete sets of alphabets first!
An alphabet card contains two combinations, each with one alphabet and one category. In a turn, you can play any one of these combinations by placing the card face up in your collection in a new or existing set. While doing so, speak out the name/place/animal/thing based on the combination you choose to play.
8 Cards
Exchange one card from your hand (one which you don’t want) with a card from the draw pile.
8 Cards
Steal any one card from the ones lying face up in an opponent’s collection.
8 Cards
8 Cards
Pick up one extra card from the draw pile and add it to your cards in hand.
(Draw 2 cards in total after playing this card, including the one you draw after each turn).
8 Cards
Exchange one card from your hand (one which you don’t want) with a card from the draw pile.
8 Cards
Steal any one card from the ones lying face up in an opponent’s collection.
Bonus cards come with big advantages, as described below.
3 Cards
Steal a complete or incomplete set of any alphabet from an opponent’s collection and add it to your collection. Place the Steal Set card at the bottom of the draw pile.
6 Cards
Place this card face up in any complete or incomplete set in your collection. This will prohibit your opponents from stealing one or more cards from that locked set.
4 Cards
Place this card as any alphabet in a set in your collection with the category required facing up. While doing so, speak out the name or place or animal or thing based on the alphabet and category you choose.
4 Cards
Place this card as any alphabet and any category as required in a set in your collection. While doing so, speak out the name or place or animal or thing based on the alphabet and category you choose.
2 Cards
Exchange all cards from your hand with an equal number of fresh cards from the draw pile. Place the Change All card at the bottom of the draw pile
In each turn, along with playing a card from your hand, you can also flip one card upside down or move it within your collection from one set to another.
For instance, you can turn a card around to play the alphabet-category combination which was earlier on the bottom half and add it to a new or existing set. Just remember to speak out the name/place/animal/thing based on the new combination played. You can also move bonus cards within your collection from one set to another.
You can flip one card only on your turn, after you’ve played a card from your hand.